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My contributions to the massive Just Cause 3 soundtrack (alongside the main underscore composed by Henry Jackman) varied widely, from combat music, to ambient beds during exploration, to diegetic dance tracks for in-game DJs.
The developers at Avalanche created the island of Medici as a living world, and the focus on musical world-building and a unified style throughout the score brought the island of to life and created a more immersive Player experience.
Here are some key selections from the Combat suite:
The in-game buskers featuring independently recorded instruments which could be triggered in different combinations, creating greater variation (and some crazy scenarios):
More information available at YouTooCanWoo.
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